The menu opens over the game with the menu key (Right Shift by default) and closes by itself when the game opens a screen of its own, such as the chat, the inventory or the death screen.
Categories
The left column lists Combat, Movement, Player, Visuals, Utility and HUD, then the other screens: Settings, Configs, Scripting and Schematics. The search field finds a module by name in every category.
Modules
- The switch on a module card turns it on or off.
- A click on the card opens its settings: sliders, choices, colours, lists and text.
- Keybind: click it, then press the key that will toggle the module.
Modules marked Soon are listed but not available yet.
Settings
| Option | Effect |
|---|---|
| Theme | Orange, Blueprint, Cutting Mat, Violet, Crimson or Graphite: colours and animated background. |
| Background blur | Blurs the game behind the menu. |
| Blur theme | Blurs the theme background inside the menu. |
| Module descriptions | Shows descriptions on module cards and when you hover over a setting. |
| Remember menu state | Keeps your search, selected module and open settings when you close the menu. |
| Open in menus | Lets the menu key open Nickel over other game screens. |